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Old 10-17-2015, 02:03 PM   #370
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Alzar stops and collects his thoughts. He has been owned by a handful of 1st level hobgoblins and some tricks outside that spoiled his potions. The goal here is clearly to wear him down, and use up his spells and items to make it harder later on. So Alzar waits for a while, letting the Bone Block spell subside as he instead waits and lets the Ring heal him. Fully healed, he swaps the Ring of Regeneration for the one of Quick Action.

Alzar continues and finds a giant pit that is closely covered up, but he makes it out with the Star of Mo’Pilar, which acts as a super Gem of Seeing. There are roughly 40 rust monsters at the bottom, ready to zark out any metal objects that fall down, and this theme clearly continues. Weaken him.



At the end of a tunnel is a shaft with a strong wind that blows up it. Alzar has arrived at the bottom of the shaft. There is a moaning that can be heard in the shaft. At first, Alzar suspects something undead, but he reaches out and cannot control anything, there is nothing necrotic here .

He heads back and grabs a rock and moves to the shaft and places it on the ground and it begins to gently rise on the current. After experimenting a few times, Alzar moves onto it and begins to move up.

As Alzar rises, a face floats down on the wind and tells Alzar he should return. He was a seeker here for knowledge and was condemned to life as a wind after he demanded to life forever. Alzar continues to rise on the wind.
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