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Old 03-01-2014, 09:21 AM   #12
mckerney
Coordinator
 
Join Date: Oct 2000
Quote:
Originally Posted by A-Husker-4-Life View Post
It couldn't hurt, it would be the only Text based football game on steam but you may have to price it at $19.95 to get some interest built up. Good Luck Jim and I'll always support FOF.

It might not be the best idea drop the price right away when getting on Steam.

Sales and Pricing

When we initially released the game on January 19, 2012, the price was $6.99. We raised this to $9.99 when Gold Edition came out, and settled at $14.99 as the final price for the Steam/GOG release. We raised the price because we knew we would make most of our money during sales periods, and we needed to give ourselves room to go down. All previous owners of the game received free updates at no additional cost.

As expected, the majority of revenue from GOG and Steam came during sales periods. Note that this effect is not just due to the discount, however, but the combined effect of the discount along with featured promotion leading to a temporary boost in visibility.

We used fairly steep discounts (33, 50, and 66 percent off), and did so early in the game's release. We're not sure if that was the wisest move, and feel we might have underpriced ourselves during these sales periods. For our next title we'll likely use shallower discounts to see if there's any major difference in revenue.


So maybe if the goal is to sell it for $20 launch it might be a better idea instead to start with something like a $25 or $30 price tag with a launch week discount.

Last edited by mckerney : 03-01-2014 at 09:32 AM.
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