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Old 08-17-2013, 06:23 PM   #40
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
The path to the glen narrows quite a bit just a few hundred yards inside the walkway. It gets less than ten feet wide at the narrowest point and holds this for about forty yards. The caravan slows down to make it and they hear a voice from ahead. Soon,six men with crossbows move into the path, and then verify that we are not bandits, and let us continue.

Alzar meets with the men after a few minutes and learns about the area they are heading into. There is a valley down here among the mountains, separate from the rest of the area. It goes on for miles, and eventually, there is a path over the mountain.

There is a mage in the area, a half-elf named Garinda. He is a rhabdomere. Alzar asks what that is, and they look at him as if he is silly for asking. He’s a hedge mage who helps everyone in the area. We all help ourselves out here. Alzar obtains instructions to Garinda’s home and the caravan meanders through the narrows part of the trail, and then picks up speed again.

Two hours pass before the path opens up, and Alzar gets his first glimpse of the valley below. The path they are on continues for a few miles, and then the area widens and there is what appears to be a frozen lake in the middle. It’s not that cold – what is happening with that? The path continues and descends and there are a series of plateaus and paths that lead down into a large lush valley, and a meandering river heads from the valley out the other side miles and miles away. That is the exit.

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Last edited by Abe Sargent : 08-17-2013 at 06:23 PM.
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