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Old 03-03-2005, 08:09 AM   #87
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
Quote:
Originally Posted by SkyDog
Obviously it [L/R splits] isn't the biggest question.

While I certainly understand the context of this post, I think this evidence doesn't really persuade me that this isn't a needed addition. Rather, it mostly persuades me that the fans of this game, who would vote in such a poll, just value very different things in their games than I do.

I remain absolutely staggered that there is a baseball sim game that has seen so much improvement, so much thought, and so much expansion -- that for whatever reason refuses to recognize the very elemental fact that left/right splits in baseball are simply fundamental.

While I generally try to be sensitive to arguments in favor of "simpler" games in favor of more complex ones (to suit the desires of gamers who would prefer such) it's just very hard to reconcile the layered contract negotiations in this game (which seems like a very well-conceived element of the game, but by any reckoning pretty complex) with this idea that recognizing left/right lineups and pitching assigments is "too complicated" for this game. You just can't honestly put those two arguments side by side in my book.


If the poll you posted is a fair representation of what the BM fanbase wants... then I'm not in a position to judge. Implement the things that they want most, I suppose. I wish Clay and company well with it.

But for me, this game has a litmus test, and always will. Until the game recognizes this fundamental aspect of the game of baseball -- it simply demonstrates that it's not taking things seriously enough to be on my buy list.

Last edited by QuikSand : 03-03-2005 at 08:10 AM.
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