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Old 03-25-2018, 01:44 AM   #21
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
1 Jan, 1476 – Admin Tech Gain!


ADMIN TECH 7 – Renaissance Thought.
Take another Group of Ideas….


Possibilities I like:

Expansion Ideas – Admin tech gives me +1 Colonist and +1 Merchant early. Doesn’t compete with Exploration as its in a different line of idea technology.


Naval Ideas – Solid Military based Tech to help build and strengthen my naval strength, which is currently my strength.

Trade Ideas – It fights with Exploration as a fellow DIP tech advancement, but it’s perfect for me. Right now I am getting around 4/month from trade.


I do Expansion.


1 Mar – I order a Workshop in my capital

1 June – Leyte is now a full province.


Leyte
– 8 development in this coastal tropical island that Filipino Hindus work the incense trade and make us 0.32 monthly. This port is south of Samar, and has straits to Cebu and Caraga. I send the colonists to Samar to finish it, and help my economy recover with just one colony to support for a bit.

1 Aug – Separatist rebellion in Cebu.

15 Aug – Put down.

16 Aug – I proclaim a guarantee on Tondo.

1 Sept – Samar is going to be another Spice province.


15 Oct – I proclaim independence for Maynila

14 Dec – Panay is now a core for us.

15 Mar, 1477 – After spending years making nice, Maynila agrees to be a vassal of us, as a one province nation surrounded by Tondo, they have a great concern than others.

1 April – I order a Marketplace in Caraga

1 Aug – I order another large vessel built

22 Sept – Tondo made us their rival. Odd.

I order us to start setting up a spy network with them. Sad. I didn’t want to conquer allies.
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Last edited by Abe Sargent : 03-25-2018 at 11:17 AM.
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