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Old 03-02-2016, 12:17 PM   #106
bhlloy
Coordinator
 
Join Date: Nov 2003
I didn't touch psi at all and had no problem with the game, but the final mission showed me what I may have been missing. If I did another play through I would definitely rush to psi as I imagine the game is quite different

I typically went 3 grenadiers, specialist and either 2 sharpshooters or 2 rangers depending on which of my colonels was healthy. Sharpshooters were nowhere near as powerful as the previous games but had some nice skills on the tree. And yeah, grenadiers were awesome and the colonel skill that meant you could start with a grenade and then shred was the best way to take down some of the heavier armor in the game. I had a bitch of a time keeping specialists alive because to take real advantage of them you couldn't use the foundry armor. Of my non cannon fodder rookies I think 80% of the guys I lost were specialists.
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