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Old 02-24-2022, 10:41 AM   #119
Poli
FOFC Survivor
 
Join Date: Apr 2002
Location: Wentzville, MO
Exiting the trash room, the cleaning room is filled with dirty towels and linens in large piles. Clean towels and linens are on shelves. Dirty dishes are soaking in water basins. Nothing was found in this room.

Into the kitchen they go. They find a couple of servants chatting and doing light work. They stop and look at our adventurers in surprise. Unsure of intent, it's up to the adventurer to convince (d20+CHA+persuasive) or threaten (D20+STR+Intimidate) them to remain quiet.

Tsavani (11), Mori'an (13), Thudak (25), and Wolfrik (11) threaten their lives and the servants agree to sit and be quiet in a corner. Sir Gareth (10), The Professor (1), and Syntax (4) all tried this but the servants bolted out the door. Because of this, there's less time to search...they've got to get a move on and suffer a -2 penalty on ALL rolls through today and tomorrow. This is a big deal. Or could be, I suppose.

Lyric chooses to convince them and initially fails, but he adds his Charm ability (21) to help create a lie that Lord Whitmoore had sent him to check on the property. He tells them to get back to work and they do. Zilmora (3) and Astrid (6) try this same thing but the servants run out. -2 penalty. Lyric used that charm to avoid that penalty. I think it was the right move.
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Last edited by Poli : 02-24-2022 at 10:42 AM.
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