Though it's quite a pace change from something like Grim Dawn, another option that I enjoyed was
Sunless Sea - it's a narrative-driven, extremely heavy on the word count, exploration heavy RPG with some roguelike elements. It's set in a Victorian setting, with some Lovecraftian themes.
You're going to die. Often. But you get to carry over some of your spoils, and more importantly you'll carry over the personal knowledge you picked up as a player in your previous trip.
Phenomenally well-written, it's a very fun game. Can be a little slow-paced, but I really enjoyed it.