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Old 04-28-2005, 03:20 PM   #61
Celeval
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Join Date: Nov 2000
Location: Cary, NC, USA
Quote:
Originally Posted by Aardvark
A couple of killer (as in gamebreaker) house rules I've seen.
1. No limit on houses and hotels. We had two sets, and they got intermixed, so there were pretty much enough houses and hotels to put hotels everywhere. In the game as designed, houses and hotels are a limited resource, and you have to ask yourself if it is worth it build them on a weak color group. (Often it is, to deny them to someone else.) Note that in the rules as written, you cannot build a hotel if you cannot build the necessary houses first, so to go from a vacant 3 property color group to one with all hotels you need to have a bunch of houses in the bank.)

One strategy built around this was to eat up all the houses on weak color groups - 4 apiece on the grays, for example; then when you're up for hotel building, you sell all 12, build your hotels, and buy back all 12.
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