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Old 06-09-2009, 08:24 PM   #643
Chief Rum
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Join Date: Oct 2000
Location: Where Hip Hop lives
Quote:
Originally Posted by KWhit View Post
Let's chat about this for a second, because I'm clearly the most vocal supporter of the Jail-First Party.

I see the jail mechanic as set up in this game a significant benefit to the villagers. You only seem to believe it is mildly a benefit. Why so?

When I really sat down and started thinking about it, I started thinking that it is almost TOO GOOD for the village and may be overpowered (not that I'm complaining, I'll use whatever tools are in the rules to win).

For me, it's mostly about all the counter balances in this game. There are tons of ifs and ors in those rules, and a lot of them have to do with the prison, the King, the seer, the Dark One, the Righteous Order, etc.

Point is, it's a strategy with some obvious potential benefits, but the lack of 100% clears combined with only wolves doing killing are two distinct disadvantages to the plan. I am for it, keep in mind, but I understand why for some it's not the end all, be all it may appear to be. Especially if they're not inclined to wait for results. If someone is rushing to lynch, I might call them impatient. But I hardly see it as a reason at this point to believe that merely calling for a lynch must then label one as suspicious. That's too much of a leap for me right now, and actualyl seeing people making that leap anyway--that does strike me odd.
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I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready.
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