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Old 10-17-2015, 05:16 PM   #371
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
The room the shaft arrives at is a circular room with walls made of more of the old smooth surface. It is decorated with murals and various pieces of furniture, pillows, and food are here. There is a fine, old rug in the middles, and a well in the left side of the wall. There are two sphinxes here, mated…


They are not happy that Alzar has penetrated their lair!





They have -4 AC, 65 and 55hp, deal 3d6, 3d6 and 2d8 bite, and the male is a mage and the female a cleric. They are worth 7500 and 6000 XP each if slain.

Forewarned by the gust of wind, they have cast Haste, Bless, and Protection from Good, on themselves. They have cast and summoned an Air Elemental, and such. The Mage casts Magic Missile at Alzar and the female cleric Finger of Death at Alzar as he arrives!!!

The 6 missiles hit, and Alzar has the Gem of Protection that he procured earlier, and he launches the 6 missiles back at the mage for….6d4+6 damage and that’s21 damage and he has 44 left. Alzar’s Gem loses 6 charges and has 60 left. Meanwhile the Finger of Death comes his way…

Alzar tosses……an 8 which…..fails. All Sphinxes give their targets -3 to saves to how powerful their magic is. Does Alzar die today, right here, vs these Sphinxes? Nope! His Protective Amulet is destroyed. It is set against Finger of Death spells. He’ll need to make another, but he’s fine.

Alzar’s turn and he cast Time Stop, because he knows that he needs to end this battle now.

He rushes up and casts Maze at the female cleric to pull her away for a while, and then Finger of Death and grabs his axe and then….

Times ends. The female disappears into the maze for three rounds. The Finger does …..not work on the male. Alzar’s axe is out and he swings for…13 damage and misses with the second attack but hits with the Barrier for 8 -21 total damage. The sphinx casts invisibility and moves away. The Air Elemental misses Alzar but now knows about the displacement.

Alzar loses init. The Air misses him, and the sphinx flies off near the tunnel and begins to prepare. Alzar sees the Sphinx, and can see through Invisible naturally due to his intelligence. He casts Ray of Ondovir at the Sphinx. Alzar charges over.

Next round, Alzar wins init automatically, and hits the Sphinx who Is doing the exact same thing as before, flying gently off with the same motions and such. The Sphinx is dead. The Air punches Alzar for 19 damage.

60/79

The female arrives back on the scene, with her dead mate at Alzar’s feet. She roars at him. She will not flee. She will not cast spells, she flies over ot attack, twice a turn, with6 attacks, from Haste, in order to try and kill hm.


She wins init and attacks him, the first wave misses due to displacement, the second she hits once for 11 damage. The elemental misses. Alzar stabs out with his +5 battle axe and swings twice at her, and needs….. 7 on a d20 with e Axe and a 13 with the Barrier. The axe bates her twice for 28 damage.

49/79

She roars back and smashes him 3 times for 9, 12, and 5 damage - 26 total

23/79

Alzar swaps his axe over and then casts Vampiric Touch and hits her for….19 damage and heals it back

42/79 Alzar

She wins init and casts Cure All and heals herself and the Air keeps missing. Alzar carves her for 20 damage with a massive axe swing (7+5+6+2 for 20 with one hit).

She wins and hits him twice for 15 damage and the Air finally punches for 8. 23 damage to him. He hits her once, twice, and then a barrier smashes her for 41 total damage and she’s down.

20/79

Alzar still loses init. The Elemental misses and takes two hits from axes for 36. Alzar finishes it next turn.


Alzar gets 17500 XP for Elemental and Sphinxes
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