lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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Quick replay of the same game. This time, I don't have the $5 dilemma as sharply early, and manage to win it easily (late slog again, though).
Spoiler
Game #25465759, unrated.
Q starts with 7 Coppers.
Q starts with 3 Estates.
L starts with 7 Coppers.
L starts with 3 Estates.
Q shuffles their deck.
Q draws 4 Coppers and an Estate.
L shuffles their deck.
L draws 5 cards.
Turn 1 - QuikSand
Q plays 4 Coppers. (+$4)
Q buys and gains a Moneylender.
Q draws 3 Coppers and 2 Estates.
Turn 1 - Lord Rattington
L plays 3 Coppers. (+$3)
L buys and gains a Silver.
L draws 5 cards.
Turn 2 - QuikSand
Q plays 3 Coppers. (+$3)
Q buys and gains a Silver.
Q shuffles their deck.
Q draws 3 Coppers, a Silver and an Estate.
Turn 2 - Lord Rattington
L plays 4 Coppers. (+$4)
L buys and gains a Silver.
L shuffles their deck.
L draws 5 cards.
Turn 3 - QuikSand
Q plays a Silver and 3 Coppers. (+$5)
Q buys and gains a Witch.
Q draws 2 Coppers, 2 Estates and a Moneylender.
Turn 3 - Lord Rattington
L plays a Silver and 3 Coppers. (+$5)
L buys and gains a Council Room.
L draws 5 cards.
Turn 4 - QuikSand
Q plays a Moneylender.
Q trashes a Copper.
Q gets +$3.
Q plays a Copper. (+$1)
Q buys and gains a Silver.
Q shuffles their deck.
Q draws 3 Coppers, a Silver and a Witch.
Turn 4 - Lord Rattington
L plays a Silver and 3 Coppers. (+$5)
L buys and gains a Council Room.
L shuffles their deck.
L draws 5 cards.
Turn 5 - QuikSand
Q plays a Witch.
Q draws a Copper and an Estate.
L gains a Curse.
Q plays a Silver and 4 Coppers. (+$6)
Q buys and gains a Gold.
Q draws a Copper, a Silver, 2 Estates and a Moneylender.
Turn 5 - Lord Rattington
L plays a Council Room.
L draws 4 cards.
L gets +1 Buy.
Q draws a Copper.
L plays a Silver and 5 Coppers. (+$7)
L buys and gains a Gold.
L draws 5 cards.
Turn 6 - QuikSand
Q plays a Moneylender.
Q trashes a Copper.
Q gets +$3.
Q plays a Silver and a Copper. (+$3)
Q buys and gains a Gold.
Q shuffles their deck.
Q draws 2 Coppers, a Silver and 2 Golds.
Turn 6 - Lord Rattington
L plays a Council Room.
L shuffles their deck.
L draws 4 cards.
L gets +1 Buy.
Q draws a Copper.
L plays a Silver and 4 Coppers. (+$6)
L buys and gains a Gold.
L draws 5 cards.
Turn 7 - QuikSand
Q plays a Silver, 2 Golds and 3 Coppers. (+$11)
Q buys and gains a Province.
Q draws 2 Coppers, a Silver, an Estate and a Witch.
Turn 7 - Lord Rattington
L plays a Council Room.
L shuffles their deck.
L draws 4 cards.
L gets +1 Buy.
Q draws an Estate.
L plays a Silver, 2 Golds and 4 Coppers. (+$12)
L buys and gains a Province.
L buys and gains a Silver.
L draws 5 cards.
Turn 8 - QuikSand
Q plays a Witch.
Q draws an Estate and a Moneylender.
L gains a Curse.
Q plays a Silver and 2 Coppers. (+$4)
Q buys and gains a Silver.
Q shuffles their deck.
Q draws 2 Silvers, a Gold, a Province and a Witch.
Turn 8 - Lord Rattington
L plays a Silver and 3 Coppers. (+$5)
L buys and gains a Council Room.
L shuffles their deck.
L draws 5 cards.
Turn 9 - QuikSand
Q plays a Witch.
Q draws a Gold and an Estate.
L gains a Curse.
Q plays 2 Silvers and 2 Golds. (+$10)
Q buys and gains a Province.
Q draws 2 Coppers, a Silver, an Estate and a Moneylender.
Turn 9 - Lord Rattington
L plays a Council Room.
L draws 4 cards.
L gets +1 Buy.
Q draws a Copper.
L plays 4 Coppers. (+$4)
L buys and gains a Silver.
L draws 5 cards.
Turn 10 - QuikSand
Q plays a Moneylender.
Q trashes a Copper.
Q gets +$3.
Q plays a Silver and 2 Coppers. (+$4)
Q buys and gains a Gold.
Q shuffles their deck.
Q draws 2 Coppers, 2 Estates and a Moneylender.
Turn 10 - Lord Rattington
L plays a Silver and 3 Coppers. (+$5)
L buys and gains a Council Room.
L draws 5 cards.
Turn 11 - QuikSand
Q plays a Moneylender.
Q trashes a Copper.
Q gets +$3.
Q plays a Copper. (+$1)
Q buys and gains a Silver.
Q draws a Copper, a Silver, a Gold, an Estate and a Province.
Turn 11 - Lord Rattington
L plays a Council Room.
L shuffles their deck.
L draws 4 cards.
L gets +1 Buy.
Q draws a Witch.
L plays 2 Silvers, 2 Golds and 2 Coppers. (+$12)
L buys and gains a Province.
L buys and gains a Silver.
L draws 5 cards.
Turn 12 - QuikSand
Q plays a Witch.
Q draws a Copper and a Silver.
L gains a Curse.
Q plays 2 Silvers, a Gold and 2 Coppers. (+$9)
Q buys and gains a Province.
Q shuffles their deck.
Q draws a Silver, 2 Golds, a Province and a Moneylender.
Turn 12 - Lord Rattington
L plays 3 Coppers. (+$3)
L buys and gains a Silver.
L draws 5 cards.
Turn 13 - QuikSand
Q plays a Silver and 2 Golds. (+$8)
Q buys and gains a Province.
Q draws 2 Coppers, a Silver and 2 Estates.
Turn 13 - Lord Rattington
L plays a Council Room.
L draws 4 cards.
L gets +1 Buy.
Q draws a Copper.
L plays 2 Silvers and a Copper. (+$5)
L buys and gains a Duchy.
L shuffles their deck.
L draws 5 cards.
Turn 14 - QuikSand
Q plays a Silver and 3 Coppers. (+$5)
Q buys and gains a Duchy.
Q draws 2 Silvers, an Estate, a Province and a Witch.
Turn 14 - Lord Rattington
L plays a Silver and 3 Coppers. (+$5)
L buys and gains a Duchy.
L draws 5 cards.
Turn 15 - QuikSand
Q plays a Witch.
Q draws a Gold and a Province.
L gains a Curse.
Q plays 2 Silvers and a Gold. (+$7)
Q buys and gains a Duchy.
Q shuffles their deck.
Q draws a Copper, a Gold, an Estate, a Province and a Witch.
Turn 15 - Lord Rattington
L plays a Council Room.
L draws 4 cards.
L gets +1 Buy.
Q draws a Gold.
L plays 2 Silvers and a Copper. (+$5)
L buys and gains a Duchy.
L draws 5 cards.
Turn 16 - QuikSand
Q plays a Witch.
Q draws a Copper and a Silver.
L gains a Curse.
Q plays a Silver, 2 Golds and 2 Coppers. (+$10)
Q buys and gains a Province.
Q draws a Copper, a Silver, an Estate, a Province and a Moneylender.
Turn 16 - Lord Rattington
L plays a Council Room.
L draws 4 cards.
L gets +1 Buy.
Q draws a Silver.
L plays a Silver, a Gold and 2 Coppers. (+$7)
L buys and gains a Duchy.
L buys and gains an Estate.
L draws 5 cards.
Turn 17 - QuikSand
Q plays a Moneylender.
Q trashes a Copper.
Q gets +$3.
Q plays 2 Silvers. (+$4)
Q buys and gains a Duchy.
Q draws a Silver, a Gold, 2 Duchies and a Province.
Turn 17 - Lord Rattington
L plays a Silver, a Gold and a Copper. (+$6)
L buys and gains a Duchy.
L shuffles their deck.
L draws 5 cards.
Turn 18 - QuikSand
Q plays a Silver and a Gold. (+$5)
Q buys and gains a Silver.
Q shuffles their deck.
Q draws 2 Silvers, a Gold, an Estate and a Province.
Turn 18 - Lord Rattington
L plays a Council Room.
L draws 4 cards.
L gets +1 Buy.
Q draws a Province.
L plays 2 Silvers and 2 Coppers. (+$6)
L buys and gains 2 Estates.
L draws 5 cards.
Turn 19 - QuikSand
Q plays 2 Silvers and a Gold. (+$7)
Q buys and gains a Gold.
Q draws a Copper, an Estate, 2 Duchies and a Province.
Turn 19 - Lord Rattington
L plays a Silver and a Copper. (+$3)
L buys and gains an Estate.
L draws 5 cards.
Turn 20 - QuikSand
Q draws a Silver, an Estate, a Duchy and 2 Provinces.
Turn 20 - Lord Rattington
L plays a Gold and a Copper. (+$4)
L buys and gains an Estate.
L draws 5 cards.
Turn 21 - QuikSand
Q plays a Silver. (+$2)
Q buys and gains an Estate.
Q draws a Silver, 2 Golds, a Moneylender and a Witch.
Turn 21 - Lord Rattington
L plays a Council Room.
L draws 4 cards.
L gets +1 Buy.
Q draws a Silver.
L plays a Silver, a Gold and 2 Coppers. (+$7)
L buys and gains 2 Estates.
L draws 5 cards.
Turn 22 - QuikSand
Q plays a Witch.
Q shuffles their deck.
Q draws a Copper and an Estate.
L gains a Curse.
Q plays 2 Silvers, 2 Golds and a Copper. (+$11)
Q buys and gains a Province.
Q draws a Copper, a Silver, a Gold, an Estate and a Duchy.
Bot 30
QS 49
Code:
QuikSand:
2 Coppers, 5 Silvers, 4 Golds, 4 Estates, 3 Duchies, 6 Provinces, a Moneylender and a Witch
Lord Rattington:
7 Curses, 7 Coppers, 6 Silvers, 2 Golds, 10 Estates, 5 Duchies, 2 Provinces and 4 Council Rooms
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