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Old 07-18-2006, 11:23 AM   #21
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
A little exchange recently at IHOF which might shed a bit of light here:

Quote:
Originally Posted by Vegas Vic
Another thing that might be a contributing factor in all of this is the apparent static nature of the gameplans themselves. In real life, if a team deviated from their normal game plan and threw the ball 99% of the time, the other team would make the adjustments to compensate. Maybe I'm wrong, but I don't think that this happens in FOF on some of these cheesy gameplans. You're pretty much stuck with whatever tendencies you thought the other team was going to display.

Quote:
Originally Posted by Jim
It's exactly here where the quality of your coaching staff comes into play.


That sounds to me like your coach is ordinarily expected to vary from your directives in the gameplan, and his degree of skill might guide how good those deviations are. Interesting.
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