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Old 10-21-2015, 09:16 PM   #442
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Dawn getting close - around an hour or so, and they are no closer to understanding what is going on, so they head back to Saffir and rest, heal, and memorize a new slate of spells.

Alzar asks locals and the town sheriff what might be going on and where they might be holed up. One of the local guardsman mentions that there is an ancient graveyard around 15 or 20 miles away, and centuries old. It hasn’t been used to bury anyone in decades and it’s deep in the valley and miles from the road Its hard to get too, and most here haven’t been there in a long time, if ever.

That might be it.

They try to get some information on it. It used to be owned by a local wizard family, but the last scion of that family died some time ago. That was decades ago, right around when people stopped using that graveyard

They head out to scout around in daytime, which makes sense.

As they move out, there is no reason to hit now, when their forces are likely to be together. So they instead wait until night. The graveyard gets nearer and nearer. They spy a pack of 6 ghouls moving from the graveyard, and fly over them and slay them with missiles

Another rack of 6 are killed about 30 minutes later.

Both are coming straight from the graveyard though, so that was a good guess.

There is a glowing white field coming from the graveyard and crackling with energy, and it guards the entire graveyard and what is inside, but tree recently fell down across it, and Alzar spies some undead moving from the graveyard across the tree about to raid and attack locals.

A pack of ghouls is climbing out, and they see Alzar’s group flying in and move to attack 3 are killed, the rest flee back to the graveyard

15 ghouls dead
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