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Old 08-25-2015, 12:33 PM   #114
Ziiggy
Banned
 
Join Date: May 2015
Location: Reno
Quote:
Originally Posted by timmae View Post
Hey party peoples! I blame the republicans.... oops. wrong thread.

me too but we digress . . .

This ruleset is going to make things very different than normal I think. For starters, there are way more wolves (mafia) than usual, plus additional "evil" (neutral) roles. iirc in the online games there is usually 6 mafia in a 15 player game (correct me if I'm wrong). I'm assuming that EF is not going to divulge the true #s of evils, neutrals, town, but based on the rule set I assume there are way more evils than usual which means vote tallies could be more useful and volatile when evil has a block of half a dozen voters. In the online game, it goes so fast there is no time for strategizing and more often than not most (or many) players don't even have time to get a vote in - so that helps to balance out the large # of evils. In this format, though, there is plenty of time so imo the mafia has an enormous advantage.

EF, does the mafia have any limit to their evil chat room? I noticed in the Salem rules it says mafia can only communicate with each other at night.

Anyway, should be interesting to see how it plays out. Good luck!
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