They fly back out and try to alight on the gnoll camp again to check it out, and it’s been abandoned. Nothing else has moved in yet. They begin to explore the area some more, and a huge boulder flies form a nearby hill at them. The Hill Giant that Alzar’s group freed has returned, with two friends, and remembers that Alzar’s fireball slew one of his brothers.
Hill Giants:
HP - 55, 48, 42; 12 THACo - 2d8+4 with club or boulder.AC 3 with hides on.
Alzar hands a few items from the belt to his peers as they fly down.
Forx the bard uses Horn of Blasting. 2d10 damage sonic - 2+5 - 7 total damage. They are stunned this round and don’t do anything. The crossbow from Rogren fires and hits for 3 damage, and Alzar orders the magic users to stick with missiles only. Alzar uses the Scarab of Venom on two arrows and as they close, he fires at two Hill Giants
He misses the first with a 4 and then rolls a 9 and….that misses too. There AC is better and he need 13 to crack their armor. He’s going t drop down to melee, where he can use his gladius’s +6 vs giants ability to be more reliable hitting. As he does, he activates the Zoster of Zeal.
A boulder crashes into Alzar for 11 damage as he lands, Alzar’s two iuon stones, regen and AC are still spinning around his head.
69/80
6 vs 9
Alzar swings the +6 gladius at his wounded foe and….tosses a 14 and hits for 1d6+7 damage - 11. Meanwhile just one weapon, an arrow from Forz’s long bow, deals 2 more damage to it. Alzar is punished by a club (8 ,8, 13 rolled by them) for 14 damage
56/80
9 vs 2
They attack Alzar again and toss 14, 10 and 3. They hit Alzar once and he takes 8. Alzar follows with a hit (het gets + to hit with Zoster too) for 09 damage. Another 2 follows from a sling stone.
49/80
7 vs 8
Alzar slashes and hits the wounded giant for 10 and slays it. Two left. They toss 17 and 19 and Alzar rolls a 45 and misses his evade and he takes 3+7+4 - 14 and 2+6+4 - 12 - 26 total damage. Zarg! Two missiles scratch a giant for 4 damage total and Alzar is healed of 10 damage by Racala.
34/80
Alzar nods to her to stop healing, he’s fine right now. No sense wasting it.
4 vs 1
The giants attack Alzar 6 and 12 and miss. Alzar’s 9 hits (+6 for weapon, with bonuses to Zoster, he needs a 8 to tackle it). Alzar adds 10 damage. The others misses
7 vs 4
They retain init. Alzar is hit for 12 and 18 and….rolls a 22 and dodges the hit. He misses with a 2, and then they take just 4 damage on the wounded one.
2 vs 6
Alzar’s group wrest initialize back. They dela 14 damage total with a hit from Alzar leading the way. They miss him with a 7 and 11
2 vs 1
They grab init back and one hits Alzar for 10
28/80
Alzar hits for his max damage - 6+6+1 - 13 damage. RAR! A bolt from Rogren finish it. Dead giant
The next giant chooses to flee. Alzar drops his sword and grabs his bow and quiver. They fly over to chase it. It picks up a boulder and flings it at the carpet in desperation, without even aiming, just to force them away. The one left is the one that survived before
Alzar’s bow peppers it once for 3 damage. Four turns later, missile attacks finish it
9000 XP Gained
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