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Old 10-21-2015, 09:57 PM   #443
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
They move to the tree, as the crackling energy goes up into the air, and seals off - the place cannot be landed into - was someone trying to keep the undead safely contained? They land and unload, and as they do, there are a pack of ghouls warned by the 3 that escaped

Actually, nope, Alzar makes his Necrology check. There are 3 ghouls and 6 ghasts.


Ghasts are more powerful, and Alzar turns them and 4 head back, and the others are early targets, and magical missiles from Forx slay one - have to take them out early.


18 Ghouls
2 Ghasts

This cemetery has a number of crypts and graves, but there is a large gate in the center, and some energy is coming though it from somewhere. There are hundreds of undead in this cemetery (exact count is 876.)

Now that they are in the cemetery proper, all attempts to turn undead will fail. Alzar immediately identifies this as a gate to the Negative Energy Plain and one with Necromantic designs. They have to destroy the gate to end the portal.

The physical gate is a magical archway, they don’t have the spells or firepower to take it down physically. There are gems in a sort of control panel of different types, with many missing. The undead in here begin to push them and tighten. Alzar recognizes the panel as being similar in concept to the various spaceships he saw.

He orders the party out of the graveyard in case he’s wrong. He has another Scroll on my belt if needed. He speeds over (Boots) and gets to the panel with a few rounds before others arrive. Soon a group of undead beings to form in the gate behind him - 6 specters. Alzar plays with the panel, and quickly realizes that all he needs to do is remove every one of the gems (they aren’t proper jewels actually, just glass.)

After the last one is pulled out, the Gate collapse, and the various undead who came through it are pulled back. None are left. The party heads back in and the undead left behind nothing since they weren’t from here. Nor were they slain here either. There are no special items here either, and nothing that suggests itself as a fun place to deal with issues.

30000 XP
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