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Old 04-30-2010, 04:03 PM   #812
EagleFan
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Join Date: Nov 2000
Location: Mays Landing, NJ USA
Only thing that I didn't like (and that could be caused by it not working out well for us) was that we made a couple of correct decisions early in the game and it ended up costing us leveling. The room with the fountains comes to mind as we ended uppicking what turned out to be the correct way out of the game with our first action but the other teams leveled due to a battle caused by their first selections not being the way out. Falling behind in the leveling process early seemed to be our downfall and seemed to penalize us for thinking through our decisions.

That seemed particularly bad because it wasn't like there were choices that were obvious and that we chose to avoid a fight to move along quickly. Especially since there was no huge time gain bonus for getting through that room the fastest without having to be involved in a fight.

Last edited by EagleFan : 04-30-2010 at 04:04 PM.
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