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Old 03-18-2011, 10:51 PM   #1387
The Jackal
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Join Date: Jan 2008
Location: New Hampshire
Quote:
Originally Posted by EagleFan View Post
That gives me a great idea for an added game mechanic for some game. An item that gets passed and will go off at random at some point in the game killing the person who has it....

or an item that gets passed from person to person and one player has the role of trigger man and can pull the trigger one time during the game.

I'll have to work that out.

You mean, like this:

Inferno Hunter - You used to be a famous scientist, but everything you gained over your long career was destroyed when you were asked to make the inferno device. Originally it was to be used as a defense mechanism, but something went wrong - you lost the ability to control its location while manufacturing it, and it is now unstable. You travel across the lands trying to find it and rectify your mistake. Each day and night you may scan a player to see if they contain the inferno device. If you find it, you will have two choices - deactivate it or activate it.
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