1. Collect Taxes (possible city revolts)
2. Population Expansion
3. Census
4. Ship construction and maintenance
5. Movement
6. Conflict
7. City construction
8. Remove surplus population (check for city support)
9. Trade card acquisition
10. Trade
11. Resolve calamaties (check for city support)
12. Acquisition of civilization cards
13. Movement of succession markers on the AST
Oh, that's what I'm missing. Assyria must have had a population of 30, then used 2 of them to build a ship. Looks like Thrace and Crete did as well. There's a lot of islands with good city sites, and those guys will have to dance around who gets to claim what.
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