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Old 03-28-2015, 08:28 PM   #61
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Two days later, Alzar and his dwarven escort arrive at the dwarfhold and they enter. They escort him past some homes and such, and to the Forgeroom. He has the dozen dwarves wait, and then begins to scout the room with his various supplies, such as the Ear Ring. Instead of light to inform people that he’s there, he’s using his Ioun Stone.

There is a large cavern here, but not large enough for the three gargantuan gargoyles at the end to come down. This is the first of the rooms in the Forgeroom area.

Gargantuan Gargoyle – 32 HD, AC1, THAC0 – 1, Hp 160, 137, 128, 4 attacks for 4d3, 4d3, 4d6, and 4d4, All of the normal defenses. (Immune to magical weapons, for one)

Dang. Those things are hugely nasty in size. Alzar steps back and conjures some elemental aid – 3 Earth Elementals from his spell and two stones. He also brings forth an Invisible Stalker to help aid them. This is not going to be easy. Alzar quaffs his potion of Invulnerably (he has 4.) He is immune ot physical attacks now.

He leads the front, with the elementals and Stalker flanked behind, keeping anybody from leaving, the foes move to attack him.

After a few rounds, the gargoyles have lost a member, realize they can’t hurt Alzar, and moved to attacking an elemental instead, and soon kill it, but a second gargoyle falls. Then the third dies. Alzar orders his group to move on. There is a collapsed wall on the eastern side the gargantuan came in through.

As he approaches, a gargantuan carrion crawler emerges and he destroys it easily enough, then orders his group into the recently dug tunnel (it looks like it was dug with spells like Dig and such, and quite recently.)

Next is a pair of gargantuan basilisks. This is a bit different, so Alzar backs up a bit and lets them fight the creatures that can be petrified. All they have is a weak bite, and while they kill the Stalker, they are both handled easily enough.

There is a large passage that opens in a big chamber, with what appears to be 12 gargantaun trolls, but there;’s just one with an odd mirror image effect, which Alzar sees through. A few rounds later that giant troll is taken out. The Forge of Power was brought here by the troll for guarding. There are no other items or anything else here, even after inspection by the Gem/Star.

The dwarves thank him, (He gains 62000 XP) and heads back out.

He needs about 75k before he levels up again.

He shakes the dwarves’ hands, they have their forge back, and he teleports back home.
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