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Old 07-11-2006, 09:33 AM   #104
Barkeep49
Coordinator
 
Join Date: Jan 2001
Location: Not too far away
After your voyage of several months, it feels good to finally touchdown on the planet. Spawn planet had always been dry, arid, and rocky. That is, after all, the best conditions for finding Cyrstilium. All the members of the crew had seen pictures and videos taken by the first ship and so the crew thought that they knew what to expect when they reached the planet.

But the planet they find before them is, if anything, even more desolate then before. The rust red earth has been changed, in many places, to an unnatural grey dust. Something has profoundly changed this planet. This change causes some ease in the crew and it is decided that they will take a cautious approach at first.

The crew waits on the ship for the rest of the day to see if any of the extrasensory changes the other crew described occurs. Nothing happens. The crew sends out a probe looking for life, but none is found. That night there is an uneasy sleep aboard the ship that night. In the morning the crew wakes up, and everyone is still there.

When the crew landed on the planet,
Captain KWhit was able to reveal that the fleet has stated that they may not leave the planet with anything less then 60 units of Cyrstilium. As the crew awakes to their first full day on the planet there is some thought that perhaps it is time to begin to find the Cyrstilium but others feel that perhaps it is prudent to wait a bit longer.

But what is known is that this peace is just as unnerving as the chaos the crew was expecting.


Suggestion Actions
Plan the composition, type, and number of away teams.

Ship’s Status

Room Reports
Engineering – Fully Operational
Water Plant – Fully Operational
Cargo Hold - Fully Operational (Maximum Capacity: 85 units)
Water Supply – 85 units
Crystilium Supply – 0 units
Security Headquarters Fully Operational
Brig – Empty
Weapons Locker – 5 phasers

Slave Pens – Fully Operational
Sleeping Quarters – Fully Operational

Crew Status

Command Staff
Captain - KWhit
First Officer - sndvls
Second Officer - Talgian
Security Chief - Tyrith
Ensign - Schmidty

Engineers
Qwikshot
Anxiety
Hoopsguy
Path


Medical Staff
Doctor - bulletsponge

Security Staff
Sergeant at Arms - dubb93
Warden - Chubby
Galley Master - Raiders Army
Slavemaster - Swaggs
Security Crewman - kingfc22

Scientists
Coffee Warlord
Fouts


Privates
Blade6119
Bek


Slaves
20 slaves accounted for

All away missions must be completed by 6 PM Eastern. Voting ends at 10:30 Eastern. Please remember if you do not wish to cast a vote on any day to use the No Vote so that I, and your other players, can count the votes accordingly

Last edited by Barkeep49 : 07-11-2006 at 01:35 PM.
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