Banned
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Battles 191-200
Battles 201-210
Spoiler
201. Standard Cloyster victory
202. Standard Cloyster victory
203. Durant is taken out by a Flamethrower, and the trainer I'm facing has a few potential stops to Cloyster so I play it safe and set up Drapion. The Pokemon that came out 2nd and 3rd would have been dispatched just as easily by Cloyster, but oh well.
204. Glaceon leads off and uses Detect followed by Blizzard. Durant's 2nd Entrainment works, and Glaceon's 2nd Blizzard misses. That makes me more comfortable with going for the quick Cloyster victory, and the remaining two Pokemon are Eelektross (Icicle Spear KOs) and Metagross (takes 2 Icicle Spears but doesn't do any significant damage back).
205. Standard Cloyster victory
206. Standard Cloyster victory
207. Skuntank KOs Durant with Fire Blast, and Cloyster has to set up as much as it can before Explosion clears Skuntank off the field. The two chances Skuntak gets to attack Cloyster, it uses Fire Blast and Night Slash, so Cloyster is able to max out its offensive capability and KO the two remaining opponents.
208. Arcanine KOs Durant with Flare Blitz, but I set up Cloyster because the trainer's a Battle Girl.
209. The 3rd Fire type in a row, this time Emboar, lights up Durant for the first turn KO, but it's the same story as the battle before. Cloyster ends up unscathed.
210. Against a Veteran, I set up Cloyster and the 2nd Pokemon that comes out is Regice. It barely survives Icicle Spear and retaliates with a Focus Blast that would have KOed if not for the Focus Sash. Fortunately, the 3rd Pokemon is Zapdos, which Cloyster handles.
Battles 211-220
Spoiler
211. Typhlosion KOs Durant and Cloyster sets up for a quick victory.
212. Yanmega, a Bug/Flying type with good Special Attack, is the lead. Yanmega is one of the biggest threats to my team because of one of the abilities it can have, Speed Boost (increases Speed by one stage at the end of each turn). Yanmega can have 3 possible abilities, and one of them (Frisk, announces the item the opponent is holding) is broadcast at the beginning of the turn. This Yanmega doesn't have Frisk, so it's got a 50/50 chance of having Speed Boost. The reason Speed Boost can be so disastrous is that Yanmega also has Detect to block Entrainment. If it uses Detect on the first turn, it can deal over 50% to Durant on turn 2 while Durant loafs around and then be faster than Durant on turn 3 to prevent Entrainment.
Anticipating Yanmega will use Detect, I switch directly to Cloyster and my prediction pays off! Yanmega does end up having Speed Boost, so I use Icicle Spear for the KO after Yanmega's powerful Bug Buzz takes Cloyster down to 1 HP. Cloyster isn't set up, but it's well worth it to have that Yanmega off the field. The next Pokemon out is Tyranitar, and I just switch back to Durant to use Entrainment on it and then set up Drapion for the victory.
213. Mienshao, a fast Fighting type with low defenses comes out first. This is another troublesome lead for this team because Mienshao has Fake Out and High Jump Kick (physical Fighting, 130 power, 90% accuracy, the user loses 50% of its health if this attack misses). If Durant is unlucky, Fake Out followed by a critical hit High Jump Kick can KO it before it uses Entrainment. This time, Mienshao uses High Jump Kick on turn 1 so the Entrainment goes off successfully. However, this doesn't mean I'm completely safe. I have to set up Cloyster because Mienshao will quickly KO itself by using High Jump Kick against Protect. After 2 Protects and just 1 Shell Smash, Mienshao faints and Ampharos comes in. Luckily +2 Icicle Spear does just enough to KO without Cloyster having to take a hit in response. The final Pokemon is Glaceon; Cloyster does about 50% with Icicle Spear as Glaceon takes it down to 1 HP with Shadow Ball. Cloyster finishes Glaceon with the 2nd Icicle Spear, which wasn't a given since Glaceon holds Bright Powder to make going 2 for 2 just an 81% chance.
214. Standard Cloyster victory.
215. Standard Cloyster victory
216. Standard Cloyster victory
217. Standard Cloyster victory
218. Froslass came out 2nd against Cloyster and its ability Cursed Body activated as it was KOed, which meant that Cloyster couldn't use Icicle Spear for a few turns. Dusknoir, a slow Ghost type with high defenses came out 3rd. Cloyster's only remaining attack, Surf, did a little more than 50% damage as Dusknoir used Trick Room. The next turn, the now-faster Dusknoir (thanks to Trick Room) used Destiny Bond (if this was the last move used before the opponent KOs the user, the opponent is KOed as well) to KO Cloyster. Pretty funny way of taking out Cloyster, but it didn't affect the end result.
219. Metagross came out 2nd and barely survived an Icicle Spear to do a bit of damage to Cloyster. After Metagross came Slowbro, which also can take a +6 Icicle Spear. It KOed Cloyster, since it had taken prior damage from Metagross, but Cloyster did enough for Drapion's Knock Off to finish the job.
220. Standard Cloyster victory
Last edited by nol : 12-16-2014 at 09:32 PM.
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