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Old 08-08-2020, 10:42 AM   #2
Ushikawa
H.S. Freshman Team
 
Join Date: May 2015
Don't really understand how you got to end of half/game there but I feel like I have been overemphasizing it a bit.

In the past, it had a lot to do with familiarity vs the opposing side iea high pkaycalling coordinator would get his unit more familiar quicker against opposition. And there was help text that pretty much said it improved execution.

Could be a defensive breakdown leads to the Timing bar activation for example. Or an offensive play calling breakdown leads to a failed play,missed block, drop, bad throw.

In the text of this versions help it stated something like the ability to learn new plays which could mean a few things.

Literally new plays in your playbook have some sort of penalty which this mitigates.

Improved cohesion building.
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