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Old 05-03-2010, 07:55 PM   #168
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
This leads to a library with bookcases lining the bottom and left walls (who knows direction if they’ve been teleported). In another wall is a clear glass window that allows Alzar to see the lounge area where the mirror was. There is a desk in here that has been tussled. On the floor lies a human figure, motionless and turned over. Alzar sends Estaish over to check the body. Suddenly, two arrows ring out in quick succession from behind the table. Both bounce off Estaish’s good armor. A person jumps and heads for a doorway with another room beyond, then turns and throws a potion bottle in front of Alzar and his group and it splashes its contents to cover for the body who jumps up as well and runs off. Alzar can get off one spell before they leave and casts Sleep. The nearest one falls asleep. The other one hesitates, and then move to the doorway and leaves.

Alzar ties up Joblo and cracks his head awake. Alzar casts ESP and begins an interrogation for four rounds, asking questions and reading the answers. Joblo and his friend Doblin are thieves who heard about this tower and decided to come here. They’ve been here for a month, moving through teleporters and never quite figuring everything out, but they’ve scavenged and taken things. Joblo believes that Doblin will come and try to rescue him. Their goal was to weaken Alzar’s party to the point where they could be taken by the thieves and this was a trap.

Alzar asks what the items he found on Joblo are and he has to acknowledge that there is a Javelin of Lightning and Potion of Levitation here.

Joblo is tied three times, once with his arms behind his back. Then one arm is bound to his chest, and the other is similarly bound – three spate bindings. Additionally, his weapons are confiscated. Joblo is handed to Lastion, bound with cord, and Alzar tells Lastion to kill him and turn him into a ghoul if he tries to run. “Then he’ll listen,” and Alzar looks right at Joblo. Joblo looks suitably frightened

Alzar spends a good half hour perusing the library for books. He takes a lot, because there is a whole section on conjuring demons, spirits and other powers. Approximately 5000 gold in library value was taken and put in the Bag of Holding, which is of course now empty save for the teleport jars (two of them)

Nothing else is turned up in a search. There are four doorways, each looks to go into a room. Alzar is undecided. (Choose randomly with a die) he goes with the first one, the way back he came, supposedly.
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