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Old 10-17-2005, 10:48 AM   #414
WSUCougar
Rider Of Rohan
 
Join Date: Jul 2001
Location: Port Angeles, WA or Helm's Deep
Post

TURN 8 REPORT:

Pirate lore o’ th’ day: “It’d look kind o’ silly havin’ a seagull sittin’ on yer shoulder.”

Turducken Island is all abuzz with news of Feverish Billy Rumsucker’s return from the quest for the Emerald Ghost.

McShae’s d6 crew has signed on with Raider Lizzie for 15g. The unlucky McShae has been released.

The casks o’ fine pipe tobacco sold out quickly, as follows:
• Iron Foot William (2)
• Ravenbeard McNasty (2)
• Raider Lizzie (1)
• Java Rob (1)
• Davy the Cunning (1)
• Sterling Silvers Jr. (1)
• Vaclav the Cruel (1)
• Red-Eyed Ted (1)
However, the merchant be so impressed with the quick sale that he has asked for a captain willing to make a run up Virginia way to get more (one hold full). This’ll take up two actions, and the merchant offers a bounty o’ 8g upon safe delivery o’ the cargo. (Earliest to go wins out, and a Harrrrr! die roll to break ties if more than one pirate offers).

The old, wise sailors on Turducken Island say a storm might be brewin’.

Remember to list a mandatory Drunken Debauchery action if you have one for Turn 9. Also note any crew losses or ship damage, as well as accept or decline any trade offers.

= = = = =

The results:

Iron Foot William (151g)

Accepted 12g trade offer.

Accepted 9g from Raider Lizzie.

Sent 3g each to Raider Lizzie, Antonio, and Sterling, and 4g resources to Sterling

Julius Maximus has challenged ye to a duel!

Turn 8 Actions:
1. Buy 10 casks of pipe tobacco = 2 purchased
2. Get trade offers for me loot = nothing to trade
3. Recruit new d4 crewmate (1g)

Cruising d4
Boarding d4
Raiding d4
Plans: Fishing Village [1], Harbor City [4][3][1], Fortress [4]
Dueling d4 (+1 sword)
Trade d4
HARRRRR! d6
Ship "Hellantic" d4
Holds: [empty][empty]
Crew d4 + (2) casks o’ +1 tobacco

Next Drunken Debauchery: Turn 13

= = = = =

Java Rob the Warlord (120g)

Accepted 29g in trade offers and a ransom of 18g

Sent 14g apiece to Ravenbeard and Davy

Mollified the crew with 9g

Turn 8 actions:

1) We be wanting 10 casks o' tobacco! = 1 purchased
2) Cruising for Guano = No ship found, except the pirate hunter “Justice!” The crew fought marvelously, but the Yak was outclassed and Java Rob caught unawares. "Diseased Yak" 10 (1+6+3) vs. Justice 11 (2+8+1). The ship be damaged, and Java Rob be wounded (NO ACTIONS THROUGH Turn 9).
3) It be time for DRUNKEN DEBAUCHERY! HAR! = Shaken by the battle, the crew doesn’t feel much like partying. Ye be done.

Cruising d4
Boarding d4
Raiding d4
Dueling d4 (wounded)
Trade d4
HARRRRR! d4
Ship "Diseased Yak" d6 -1
Holds: [empty][ empty] [empty]
Crew d6 + (1) cask o’ +1 tobacco

Next Drunken Debauchery: Turn 10

= = = = =

Davy the Cunning (118g)

Accepted 14g from Java Rob

Accepted 12g trade offer.

Turn 8 Actions:
1. Be wanting 10 cases of tobacco, lad = 1 purchased
2. Recruit the D6 crew for 14g. If it don't be workin' recruit me a crewmember, D4 style (1g)
3. Trade = Offers of 6g (food) and 2g (resources). Do ye accept either/both?

Cruising d4
Boarding d4
Raiding d4
Plans: Fishing Village [3]
Dueling d4
Trade d4
HARRRRR! d6
Ship "Dread Ship Cougar" d6 -1
Holds: [empty][3g food][2g resources]
Crew d4 + (1) cask o’ +1 tobacco

Next Drunken Debauchery: Turn 9

= = = = =

Lady Elizabeth the Blond (112g)

Accepted 3g from Iron Foot William

Sent 9g to Iron Foot William, 9g to Antonio D’Griffin, and 8g to Sterling Silvers

Turn 8 actions:
1. Going after 10 of them casks o' tobacco = I purchased
2. Trade = An offer of 36g was accepted for the food cargo
3. Offer of 15g fer McShae's crew accepted

Cruising d4
Boarding d4
Raiding d4
Plans: Fishing village [4], Harbor city [4], Fortress [1]
Dueling d4
Trade d6
HARRRRR! d6
Ship "Blackened Catfish" d4
Holds: [empty][empty]
Crew d6 + (1) cask o’ +1 tobacco

Next Drunken Debauchery: Turn 10

= = = = =

Sterling Silvers Jr. (91g)

Accepted 4g resources and 3g from Iron Foot William, and 8g from Raider Lizzie.

Turn 8 actions:
1. Buy 10 casks of pipe tobacco = 1 purchased
2. Give ye olde second college try at wenching (1g) = A very close thing, Wench 71 (67 + 3 Harrrrr! + 1g), but the attractive wenches (70) give it up in the end! The crew be +1 through Turn 9, and ye avoid the Drunken Debauchery this turn.
3. Trade = Offers of 2g (food) and 12g (resources) made, do ye accept either/both?

Cruising d4
Boarding d4
Raiding d6
Plans: Harbor city [6][6]
Dueling d4
Trade d4
HARRRRR! d4
Ship "Gold Piece" = d4
Holds: [1g food][4g resources]
Crew d6 (+1 Turn 9) + (1) cask o’ +1 tobacco

Next Drunken Debauchery: Turn 10

= = = = =

Antonio D'Griffin (79g)

Accepted 3g from Iron Foot William and 9g from Raider Lizzie.

Turn 8 actions:
HUNGOVER

Cruising d4
Boarding d6
Raiding d4
Plans: Harbor city [3][1]
Dueling d4
Trade d4
HARRRRR! d4
Ship "Pooh's Revenge" d4
Holds: [empty][empty]
Crew d4 -1
Quest: “Shelly Baker” (luxuries) EXPIRES AFTER NEXT TURN

Next Drunken Debauchery: Turn 10

Quest: Ye’ve learned that the “Shelly Baker” is shiftin’ her trade route after Turn 9. The vessel carries luxuries, but if you wish to Cruise for it the frequency roll will be a d4 rather than a d10 due to this information. This is an individual quest that will end after next turn. You may share or trade this information.

= = = = =

Ravenbeard McNasty (63g)

Accepted 14g from Java Rob

Turn 8 Actions:
1. Buy 10 casks of pipe tobacco = 2 purchased
2. Plan Fortress Raid = A poor plan was devised [1]
3. Plan Fortress Raid = A good plan was devised [5]

Cruising d4
Boarding d4
Raiding d6
Plans: Fishing Village [3], Fortress [5][2][1]
Dueling d4
Trade d4
HARRRRR! d4
Ship "Syphlitic Sea Bass" d4 -1
Holds: [empty][empty]
Crew d4 + (2) casks o’ +1 tobacco

Next Drunken Debauchery: Turn 11

= = = = =

Red Jack Turner (47g)

Turn 8 Actions:
1) Recruit d6 crew (offer 10g for crew)
2) Purchase 10 casks of tobacco for the crew = Too late! It sold out.
3) Wenching! We're offering 5g for this pass at the lasses! = A mediocre effort despite the gold, Wench 43 (37 + 1 Harrrrr! + 5g), and all ye could attract were sea hags (13) but it’ll do! The crew be +1 through Turn 9, and ye avoid the next Drunken Debauchery.

Cruising d6
Boarding d4
Raiding d4
Dueling d4
Trade d4
HARRRRR! d6
Ship "Lone Wolf" d4
Holds: [empty][empty]
Crew d4 (+1 Turn 9)

Next Drunken Debauchery: Turn 10 (ignore, thanks to the sea hags)

= = = = =

Vaclav the Cruel (44g)

Turn 8 Actions:
1. Try for 3 casks of the tobacco = 1 purchased
2. Trade guano. Accept all offers = 10g accepted for guano cargoes
3. Raid fishing village = A glorious victory overcomes a fierce defense! Raid 17 (4+3+4+6) vs. Defense 13 (4+2+3+4). 9g was plundered, and 3g+1g guano was shipped aboard.

Cruising d4
Boarding d4
Raiding d4
Dueling d4
Trade d4
HARRRRR! d4
Ship “Avenger” d4
Holds: [3g guano][1g guano]
Crew d6 + (1) cask o’ +1 tobacco

Next Drunken Debauchery: Turn 13

= = = = =

Lawrence the Lazy (29g)

Turn 8 Actions:
1. Heal me wounds
2. Heal me wounds
3. Drunken Debauchery = Harrrrr! A heady batch o’ grog! Ye be hungover through Action 2 o’ Turn 9!

Cruising d4
Boarding d4
Raiding d4
Dueling d4
Trade d4
HARRRRR! d4
Ship "Apathy" d4 -2
Holds: [empty][empty]
Crew d6 -1

Next Drunken Debauchery: Turn 10

= = = = =

Lazy Eye Quinn (22g)

Turn 8 Actions:
1) Repair ship (5g)
2) Cruise fer ye Olde Guano = Ship found! Boarding 6 (4+1+1) vs. Defense 6 (2+1+3) = Ship captured after a bloody fight in which the crew suffered a loss. 3g guano taken aboard.
3) Drunken Debauchery = A light and tasty drunk…ye be done!

Cruising d4
Boarding d4
Raiding d4
Dueling d4
Trade d6
HARRRRR! d4
Ship "The Silver Secret" d4
Holds: [3g guano][empty]
Crew d4 -1

Next Drunken Debauchery: Turn 10

= = = = =

Bill the Bloated (19g)

Turn 8 Actions
1. ZZZZZ
2. Recruit 1 d4 Crew (1g)
3. Plan a Raid on Ye Olde Fishing Village = A fine plan was devised [4]

Random Event: Yer crew have shipped aboard 1g fish in their spare time.

Cruising d4
Boarding d4
Raiding d4
Dueling d4
Plans: Fishing village [4][2]
Trade d6
HARRRRR! d4
Ship "The Bloated Beaver" d4
Holds: [1g fish][empty]
Crew d4

Next Drunken Debauchery: Turn 11

= = = = =

Julius Maximus (15g)

Accepted 8g in guano trade offers.

Turn 8 Actions:
1. Raid ye olde fishing village = Despite the fine plan, the cockiness o’ the captain and crew blew up in yer face. The “Legion” be damaged, and the crew took a loss. Raid 7 (4+1+1+1) vs. Defense 8 (1+1+4+2). [OUCH!]
2. Plan a raid on ye olde coastal town = A poor plan be devised [1]
3. Challenged Iron Foot William to a duel

Cruising d4
Boarding d4
Raiding d6
Plans: Coastal town [1]
Dueling d4
Trade d4
HARRRRR! d4
Ship "The Legion" d4 -1
Holds: [empty][empty]
Crew d4 -1

Next Drunken Debauchery: Turn 9

= = = = =

Red-Eyed Ted (11g)

Turn 8 Actions:
1. Buy 10 kegs of tobacco = 1 purchased
2. Hunt for food ships = Ship found! Intimidated by the sight o’ yer ferocious d6(+1) crew, the beggars surrendered without a fight! 5g food was taken.
3. Trade = Offers o’ 12g and 10g were made, do ye accept either/both?

Cruising d6
Boarding d4
Raiding d4
Plans: Fishing village [2]
Dueling d4
Trade d4
HARRRRR! d4
Ship "Insomniac Lemming" d4
Holds: [6g food][5g food]
Crew d6 + (1) cask o’ +1 tobacco

Next Drunken Debauchery: Turn 11

= = = = =

McShae the Unlucky (4g)

The mutinous crew has joined Raider Lizzie!

Cruising d4
Boarding d6
Raiding d4
Dueling d4
Trade d4
HARRRRR! d4
Ship "Full Corset" d4 -2
Holds: [2g guano][empty]
Crew d4

Next Drunken Debauchery: Turn 9

= = = = =

Tristram One-Eye (1g)

Turn 8 Actions:
1. Repair ye olde Wounded Rat (5g)
2. Plan a raid on ye olde fishing village = A solid plan was devised [3]
3. Wenching (3g) = Tristam, ye ugly plug! Wench 30 (26 + 1 Harrrrr! + 3g), and the attractive wenches (87) spurn ye.

Cruising d4
Boarding d4
Raiding d6
Plans: Fishing village [3], Coastal Town [6]
Dueling d4
Trade d4
HARRRRR! d4
Ship "Wounded Rat" d4
Holds: [empty][empty]
Crew d4

Next Drunken Debauchery: Turn 9

= = = = =

Pharaoh of the Sea (0g)

Turn 8 Actions:
1. Recruit d4 crew (1g)
2. Raid on ye olde fishing village using fine plans = Despite the fine plan, the raid has failed and the crew be decimated. The Pharaoh himself be wounded through Turn 9. Raid 11 (4+2+4+1) vs. Defense 15 (4+3+4+4).
3. Plan a raid on Ye Olde Fishing Village = A poor plan was devised [1]

YE BE WOUNDED WITH NO ACTIONS FOR TURN 9

Cruising d4
Boarding d4
Raiding d6
Plans: Fishing village [1], Coastal City [5], Citadel [5]
Dueling d4 (wounded)
Trade d4
HARRRRR! d4
Ship "Queen of the Nile" d4
Holds: [empty][empty]
Crew d4 -2

Next Drunken Debauchery: Turn 10

= = = = =

Feverish Billy Rumsucker (0g)

Quest for The Emerald Ghost
Sit down and hear the tale o’ Feverish Billy Rumsucker and the quest for the Emerald Ghost. Harrrrr, map in hand he took his crew aboard the Sickly Whale and made his way to that treacherous passage known as the Beast’s Mouth. Strong was the current and high were the jagged rocks on either side, yet Billy never wavered, and eventually he clawed the battered Whale up the channel to the calm lagoon on the other side. Here he learned the true nature of the “ghost” that guarded the emerald treasure. ‘Tweren’t no dead spirit, but living men…headhunters they were! Wicked n’ bloodthirsty savages who came howling like banshees out o’ the trees as soon as Billy and his boys marched in to find what lay below the X on the map. A desperate battle they fought, and many a lively lad will dance no more upon the deck o’ the Whale. Yet a bloody victory was won. And there, held in the grasp of some crudely carved wooden god, were a handful of emeralds as big as yer eyeballs! Billy holds ‘em close on his person even now, in a tightly tied velvet pouch, until he can trade ‘em off for gold. A hold full o’ other minor relics was loaded upon the Whale as well.

Cruising d6
Boarding d4
Raiding d4
Plans: Fishing village [1]
Dueling d4
Trade d4
HARRRRR! d4
Ship "The Sickly Whale" d4 -2
Holds: [5g relics][empty] + 25g emeralds (base value)
Crew d4 -2

Next Drunken Debauchery: Turn 11

= = = = =

Bart the Not-So-Cunning (0g)

Yer crew is embittered toward Vaclav the Cruel, and thinks ye should challenge him or, better yet, cruise for the “Avenger” so as to board her! They be getting very restless, lad!

Turn 8 Actions:
1. Took the “Revenge” as yer new vessel.
2. Trade = Offers of 8g and 6g were made fer yer guano. Do ye accept either/both?
3. Drink, Drink, and Debauch. = ‘Twere an epic drunk. Ye be hungover like a dog through the 2nd action o’ Turn 9!

Cruising d4
Boarding d4
Raiding d4
Plans: Coastal Town [3]
Dueling d4
Trade d4
HARRRRR! d4
Ship "Revenge" d4
Holds: [2g guano][2g guano]
Crew d6

Next Drunken Debauchery: Turn 12
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