Quote:
Originally Posted by jonesz
Actually, I was referring to this post from ealier in the thread. Arles lumped the two together in that post, so I assumed they would be addressed as a two prong solution. I guess I was just looking for clarification as to whether or not my assumption is correct..
|
Yes, a two-pronged solution, but a two-tiered one, too, I'm fairly certain, unless he's changed his mind in the last 12-24 hours about it.
Adding any new feature increases the risk of residual issues/crashes, and requires more testing than dialing down a setting such as injury severity, which is much less risky. I get the impression that Arlie is trying to remove issues which are show-stoppers for some first and quickly in the 1.02 patch, and then make the additions/enhancements/etc. in an update.