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Old 03-06-2015, 11:01 AM   #410
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
All four statues are coming, and the mage casts Detect Invisible, revealing Alzar, who is quaffing his potion of invulnerability. It has a short life, but a powerful effect. Not knowing what it is yet, the mage casts Haste on the four living statues, Alzar grabs his staff, smiles, and begin combat with the wildly swinging creatures.

The wizard casts magic missile, and the damage is dealt, Alzar takes 15 damage. (Magic damage goes through a potion). Alzar smashes a statue for some damage. They hit a few times, but nothing happens. It’s like hitting him with the full ferocity of a light breeze.

Alzar - 36/51

Seeing Alzar injured, but knowing about the potion yet, the mage sees Alzar shrug off the physical attacks. He tries Web but Alzar pauses to switch rings to the Ring of Free Action and is fine.

The mage sees Alzar’s invulnerability to the statues, and decides to leave. He turns around and begins to collect some things, spellbook, magical items, and so forth. Over the next three rounds, he removes all of the important stuff, then he’ll cast teleport and leave.

The statues will be, slowly, killed by Alzar. He gets 800 XP for killing them. He skips the room for now, knowing that anything of value was likely taken. There are no other rooms out here.
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