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Old 03-07-2015, 03:01 PM   #436
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
The rest of the day is quiet as scavengers are quite happy with the camel and chimera corpses left all over.

The evening passes quietly, and the next morning they finish up and arrive at a long north/south valley that appears to have been in existence long, long ago. Alzar’s best guess is that they are north of where the island used to be, so they head down.

As they do, a large rumbling in the ground can be heard. Soon a giant worm, almost the size of a purple worm but dun colored, emerges from the ground. Meanwhile, more sounds follow, and 5, 8, 10, 12, 20, 25 of the things pop out of the ground. Now it’s 28 total it looks like. Giant worms that are multiple people lengths long each pop out of the ground and then back under again. They keep on. This pack of Thunderherders are peaceful, but create pseudo-earthquakes when they come through that can cause a lot of damage.


They keep south along the valley, and the rest of the day passes quietly. At night they hear some debbi again, but they never approach the camp.
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