View Single Post
Old 06-29-2006, 05:12 PM   #3552
Alan T
Hall Of Famer
 
Join Date: Dec 2002
Location: Mass.
Quote:
Originally Posted by hoopsguy
Here is a question, especially for the necros but input wanted from anyone:

I had initially tried to set up the percentages for the search/kill decision to be a pretty hard one - that each was just about as good an option. Given that every one of the necros opted to search on Night 1 and all but one searched on nights 2 and 3, it seems like I probably needed to make the Kill option a little more attractive.

What percentages for the kill would have made the option of solo kill an equally good option? Or other conditions surrounding the kill? If someone decides to run a game with a similar mechanic, I would love for them to have some of the feedback from this game on these conditions.


The first 2-3 days I wasn't worried about killing. Usually in most cases the good guys do a good enough job for you. I was mainly looking to try to set up communications and develop some plan/strategy and more importantly try to find out who not to go after. It would have to have been pretty much a better chance of not killing someone on my team to have done that option I think.
Alan T is offline   Reply With Quote