Exocoti 1:
Attack needed: 11. 12+4. Hit.
Damage needed: 3. 6(+1). The exocoti dies.
Exocoti 2:
Attack needed: 10. 19+4. Hit.
Damage needed: 3. 3(+1). The exocoti dies.
Exocoti 3:
Attack needed: 9. 4+4. Miss.
Defense is 14. The exocoti bites through your suit. Lose 1HP.
Constitution roll needed: 9+. 7-1. You are INFECTED.
At the end of each day, roll D20+CON. If the result is 10 or less, lose 1HP.
This can be cured by an antidote or taking a rest.
We've got an antidote. We will use it.
For killing 2 exocoti, we collect 2 credits.
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