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Old 11-16-2007, 09:38 PM   #4
Cap Ologist
College Prospect
 
Join Date: Nov 2003
Location: Flower Mound, TX
Primary Skills

The primary skills are those that focus on gathering resources that are used to train the other skills.

1. Logging
Grab your hatchet and head to the nearest forest to gather timber. There are five types of trees, each producing a different amount of lumber after they've been sawed. Pine (1 piece of lumber), spruce (2 pieces), birch (3 pieces), beech (4 pieces), and oak (5 pieces). Different forests will be made available as you increase in logging experience. Also, the more experienced lumberjacks will be more successful at chopping down usable trees.

2. Fishing
Fishing will take place in fresh and saltwater locations. There are eight types of fish that restore different amounts of energy after they've been cooked: minnows (1 E.P.), perch (2 E.P.), bass (4 E.P.), catfish (6 E.P.), trout (8 E.P.), salmon (10 E.P.), tuna ( 11 E.P.) and lobster (12 E.P.). Fishing will probably also work similarly to logging.

3. Mining
Mining will take place in different locations throughout the map. There are 5 types of ore available at 5 different mines. Each miner must meet a minimum level requirement to mine at each location.

4. Cultivating
Cultivating will take place in random locations with the discovery of wild plants and in the fields owned by kingdoms. The random discovery of wild plants will be open to the public, the fields can be opened/closed to the public based on the desires of the kingdom. There are six plants that can be cultivated for food: beans (1. E.P.), carrots (2 E.P.), squash (3 E.P.), tomatoes (4 E.P.), corn (5 E.P.) and potatoes (6 E.P.). Cultivating levels will determine the types of plants you can plant/harvest and the success rate of the plantings/harvesting.

Last edited by Cap Ologist : 11-19-2007 at 07:00 PM.
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