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Old 04-17-2024, 10:29 AM   #223
garion333
High School Varsity
 
Join Date: Nov 2010
Location: Near Cleveland
Quote:
Originally Posted by Colly View Post
First off, I enjoy the game. So what I write next is not a criticism because it does not affect my enjoyment of the game but it's just an observation.

Depth Charts are not really depth charts, are they?

They are more about assigning starters to positions on the play structure, i.e. 113, 014 etc. From what I see, and admittedly I've only got a few hundred hours in the game the AI is taking control of actual "depth". Maybe I'm missing it but I don't know if the player can affect that choice anywhere in the game other than in the substitution screen while in play-calling mode.

I've got a few thousand hours in both College and Pro games of the DDS franchise and those are true depth and package editors.

You are correct. The game moved to this model with FOF8, if my memory serves. It's rubbed a number of people the wrong way (see Alex's post above this post), but in some ways it feels like it made Endurance actually important rather than just a question of whether a player played tired or not.

Last edited by garion333 : 04-17-2024 at 10:32 AM.
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