I'm fast-simming the current season up to where we are now, and it's taking just over a minute. Sweet!
I've also been tuning the fast-sim and the stats are coming out pretty close to what we have so far this season. If anything, they actually look a little more realistic because there's not such a huge distance between the #1 guy in a category and everyone else. I still have some work to do on sacks and ints, but it's close. (I'm hesitant to do too much with sacks and ints because I want to work on those in the real-time engine, too.)
I'm messing with some ways of posting the fast-sim results against the real league results that won't be confusing. I don't want the real league results to get confused with testing!
The plan is to finish this season out in the real-time engine, and starting next season we'll go with the fast-sim for all non-human games. (playoffs tbd...)
|