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Old 11-23-2009, 08:07 PM   #12
Buccaneer
Head Coach
 
Join Date: Oct 2000
Location: Colorado
I obviously echo the sentiments that whatever you come up with, would be great for me (esp. a revamped assistant coaching phase).

Couple of thoughts. I can't comment about transfers. Truthfully, I don't know how they work in real life and wouldn't know how important they would be in FBCB.

If redshirting will be much less frequent (assuming by the AI), what will prevent a human player from taking advantage of redshirting as we do now (i.e., redshirting all freshmen and cranking them up with training, esp. conditioning)?

In looking back at my (and other) suggestions, I think one of the main comments, besides the asst. coaching phase, was the exploits of OOC scheduling (front-loading, cupcaking, etc.) and the lack of travel costs/fatigue. Can anything be done there?

Again, I look forward to playing FBCB again in a few months with my son, even if it's 1.1.1. He keeps asking when we will be playing again. The game is so good that it has become our gaming highlight of the year.
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