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Old 05-16-2010, 03:06 PM   #372
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
The next room is up a small flight of stairs. Here are the remains of a door, and beyond which is a room with a collapsed floor. There is a cellar beneath it, fully debris-ed. The ceiling has collapsed as well, and is on the ground. Someone has put a pair of beams across the floor. Alzar grabs the Rope of Climbing, links everyone together and to the wall. They go across the center beam and make it to the other side.

They move into the next hallway and pass an alcove to the right. They head back down some stairs, and into a room that is almost bare. There is a door on the other side, and flies buzzing about the room with an air of honey, and a mound of rags in the room. As they approach, they see it is not a mound of rags, but a giant Sundew!

The ghouls are orders to tear into it .In a minutes, the Sundew is dead. They are immune to its special attacks like paralyzation and suffocation. Alzar orders the Sundew destroyed and the ghouls hack into it with glee while the rest search the room. In the base of the Sundew, they find:

500 gold
Three gems – 1000, 10 and 500
A Ring

XP – 50 for Alzar


They move into the hallway past the door and it goes left into a door and forward for a while. They choose the door and this is the stables for the temple, still standing and in use. Four people look up at the ghouls, and then are attacked. The four fighters win init and three deal 12 damage to a ghoul, killing it, while the other grabs and blows a ram’s horn on his chest. Then all four are shredded by ghouls. Alzar orders them to feast on one of them, and to leave the other two for later.

6 ghouls left. XP 50 for Alzar
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