They enter a cemetery for the temple compound, but now overgrown with weeds and bushes and dying trees. They move into the space and a tree falls across the path, and hits Alzar for 13 damage
31/51
They continue and find a crypt, barred and easily opened, with steps leading down to another level. They search the crypt, find nothing and head back for now.
While they are moving back down the corridor, a group of 10 orcs arrives, checking up on a now dead group. Alzar ensleeps 3, and the other 7 charge with scimitars and broadswords. The ghouls kill two, paralyze a third, and then two are cut down and Alzar orders the retreat of the other. A dagger flies in the face of an orc and kills it for 6 damage. Aleigha and Estaish each kill an orc and end the threat.
1 ghoul left
25 XP each
75 gold found
They go down the side corridor and hit some stairs down, and into a courtyard. This is mostly dust and grass, with several large trees still standing at one end. There are large blocks that tumbled down into the courtyard from the walls around the place. Out of a large debris pile comes a dangerous undead – a wight. Alzar tries to control it. He needs a 7 or higher on a d20. He makes it, and the wight is now his. HP 27, deal 1d4 + energy drain
XP 250 for Alzar
He asks the wight if it knows of any treasure in here, and it shows him its treasure in the debris. There is:
2000 copper
1000 electrum
Gauntlets
He pulls back the ghoul and will lead with the wight. They enter an area to the south where a room one was, now collapsed.
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