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Old 06-14-2012, 02:18 PM   #980
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Alzar decides to rest here for the night and in the morning, they set out on the side path again. Two miles pass. Another large cavern opens up. From the tunnel can be seen many corpses, bones and such littering the floor. Sensing a need for subterfuge Alzar goes invisible, grabs the Elven Boots, and heads to spy.

As Alzar enters, despite his invisible nature, he is detected, and 3 webs launch at him from above.. he is immune (Ring of Free Action) and he assesses the situation. In the ceiling are many giant spiders of various sorts. They appear to be great black widow spiders and seven are scurrying down to attack Alzar right now.

He casts Skulltrap and launches it at them and hits three in its radius. One dies, and two are badly damaged. They arrive and battle begins.

Alzar wins init. He casts Skulltrap from a Ring and blasts right beside himself. He clears out four of the spiders, fails his save and takes 30 damage. Just two are left. Missile attacks fly in and slay them.

Alzar moves into the cavern and investigates, but not before summoning a Glabrezu to help out. There are several off shoots, and down one is the queen, who attacks him for daring to intrude on her. As she scuttles towards him she fires a giant web and he is immune. He responds by ordering te glabby in and he casts Power Word Stun and drops her. She is slain easily.

There are several items back here:

8 +1 arrows
8 50 gp gems
Poison Potion
Wand of Polymorph – 2 charges

2 sets of crystal lenses

Lolth Statuette – 200,000 gp – Immediately tells Alzar that he can use it to fire a Web, 40’ away; immune to webs; walk on them as giant spider; cause Fear in spiders all size as per the spell


They keep moving, and end up staying the night just four miles from the city. That night, a group of 6 wererats attack but are slain easily by magic and monster alike. Alzar has added 24 skeletons to his retinue form the spider room with all of the corpses. The morning opens, and they move with some degree of speed. There are no further incidents.


They have arrived at the Vault of the Dřkkálfar
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