View Single Post
Old 01-13-2024, 05:24 AM   #49
mozelmanzana
n00b
 
Join Date: Dec 2023
Quote:
Originally Posted by Solecismic View Post

So I followed that UI plan, minus more extensive artist assets. To go with something else isn't just a matter of using a new tool or paying some random programmer to use a new tool for me. It's heavily integrated into the game. There are more than 200 screens in the game and I would hate to give up my primary list control, which offers better functionality than the top tool on the market (Qt). I also added a lot of new features that just weren't going to be a part of the OOTP version.

Anyone worth while able to create a modern interface is going to cost a lot of money.

.


I have to say, personally I think this game firstly does not so much need an overhall in UI optics but in UI functionality. What feels so ancient about this game is the tab naviation and fixed info screens. Individually adjustable views would take this SUCH a long way (like in SI - Football Manager [Soccer])
mozelmanzana is offline   Reply With Quote