View Single Post
Old 07-17-2015, 09:55 PM   #1974
JAG
Grizzled Veteran
 
Join Date: Nov 2000
Location: St. Paul, MN
One thing I thought of, not sure if you want to go for this, but I know the first monster I fought hit for 1d4+1, meaning it could kill a L1 d4 hp class in one hit 50% of the time, and had enough hps to survive any initial attack. Almost no one selected those classes (even Thomkal who did only did so as a secondary option), not sure if it was because of that fragility or most people prefer fighters or what. But maybe something like boosting the starting hps and then lowering the hp / level would give them better odds to survive past one encounter the first level and make them more enticing to people to play. So like 6-8hp for a battle Mage / sorceror to start and then 3 hp per level, they even up at level 4 or 6 and are weaker the rest of the way, but a bit more survivable early.
JAG is offline   Reply With Quote