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Old 05-29-2019, 08:53 AM   #97
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
Quote:
Originally Posted by TeamBills59 View Post
There are 2 different bars, static and nonstatic? I've never seen 2 different ones.

Do some digging on the term here for more background, but "static bars" is a global reference to certain skills that, in FOF, are basically always fully developed. Easiest example to see is with defensive coverage skills... man-to-man and zone coverage frequently show up as something like 21/54, right? But check out bump-and-run coverage... with very few slight exceptions, this bar will be fully complete in every player, even a freshly minted rookie, like 41/41. Every position has at least one, sometimes several, of these ratings that are just different than the rest. This community has taken to calling them "static bars" to reflect that they don't really evolve over time... that guy with 21/54 zone coverage is probably going to develop over his first few seasons from 21/54 to 24/50 to 33/44 to 39/39, as a fairly common example. The guy who started out 41/41 might hover slightly around that level, but probably won't move much there... 41/41 to 42/42 to 42/42 to 40/40, frex.

So, take a look in game, and you can quickly see which ratings are like this. Running backs have three IIRC, and so forth. There's a good deal of evidence suggesting that these ratings are themselves useful indicators of what draftees are more "real" than others. Two guys with fairly comparable bars and fairly comparable combines... but one DB happens to have much higher projections in bump coverage and punishing hitter... then makes him a better bet to develop than the other guy, all else equal.
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