Quote:
Originally Posted by dunkem
Like I've said before, I'm not sure why they can't get the 3d stuff right if old school earl weaver and microleague could in their day with less space and less processing power. I even wonder how much could it cost to even buy the front page sports graphical interface and slap their sim engine behind it. Then again, same cold be said of FOF I guess.
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Those games had entire development teams and budgets. OOTP has like two. Also merging code is no small feat. Seems like it should be a simple thing like remixing a record, but it's not.