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Old 02-06-2019, 02:22 PM   #6
sabotai
General Manager
 
Join Date: Oct 2000
Location: The Satellite of Love
Still brainstorming on how plays will be resolved, how plays will be called, etc. Thi sis going to be, at least for Version 1.0, purely a General Manager Sim, so no play calling or setting depth charts. That'll all be handled by Coaches.

Each offensive coach will have several sliders that control how often they run, where they run, what types of passes they call, etc.

Coach Play Calling Sliders
Run vs. Pass
Inside Run vs. Outside Run
Roll Out Passes vs. Dropback Passes
Frequency of Play Action

Options
Passing System: Short Passing, Mixed Passing, Vertical Passing
Personnel Preferences: List of their preferred personnel sets


Example of a Run-First Vertical Passing Coach
Run vs. Pass: Run (3)
Inside Run vs. Outside Run: Inside (2)
Roll-Out vs. Dropback: Dropback (2)
Frequency of Play Action: 5

Passing System: Vertical
Personnel Preferences: 12, 21


For Defensive Coaches, Sliders
Frequency of Blitzes
Frequency of Sending Multiple extra pass rushers
Man vs Zone preference
Play Calling Aggressiveness (higher chance of trying to predict run or pass play instead of just read-and-react)

Personnel Options
Base: 3-4 or 4-3
Nickel: 4-2, 3-3 or 2-4
Dime: 4-1, 3-2 or 2-3
Preferred Coverages


Example of a Tampa 2 Defensive Coach:
Frequency of Blitzes: Fewer Blitzes (2)
Frequency of Multiple: Fewer Multiple (2)
Man vs. Zone: Zone (4)
Play Calling: Conservative (4)

Base: 4-3; Nickel 4-2; Dime 4-1
Preferred Coverages: Cover 2


How a play will be called

For both play calling and play results, I'll use the NFL averages as a base.

For example, if in 1st and 10 from their own 25, all NFL teams call a run 50% of the time, and the team's Offensive Coordinator is 2 notches towards the run, he might run 54% of the time.

Then, let's say it's an "Inside Run" 60% of the time they run the ball, and the coach's Inside Run vs, Outside run slider is 1 notch towards Outside Run, so now they have a 57.5% chance of calling an Inside Run instead of 60.

In other words, there won't be any specific percentages for game plans or play calling. It'll all be relative to the NFL averages.

So obviously I have my first real task. Compile a long list of NFL play calling tendencies, personnel usages, blitzing frequency, etc.
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