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Old 05-05-2010, 11:44 PM   #225
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
They go to the other door and inside is a storeroom littered with filth and junk. There is a door on the left side of the room. A quick search turns up nothing.

The next door is opened, and they see some doors to the end, a few pillars, and to the south, some doors along a wall, and in a couple of seconds, zombies start coming out. Alzar looks very pleased. He tries to control some and total success. 4 are now his. A few more keep coming out of the rooms, slowly and surely. Alzar tries to control again and gains 6 more. That’s all of them. Alzar now has 10 zombies. He sends them into the room right next to them that is open.

There are no creatures inside though, but caution is dandy. This is a torture chamber with implements around. A search finds nothing. Alzar orders zombies into the small cells they came out of, nothing. A search there finds a loose stone in one with a 500 gp gem behind it.

Alzar got 100 XP for the zombie stealing too, btw.

They head up and find the stairs. While leading with zombies, two green slimes fall and attack the zombies. Alzar asks everyone to back up, drops oil from an oil flask on each, and then lights them on fire with a torch. They are both killed in two turns.The zombies have been largely disintegrated and are dead.

XP = 100 for Alzar
8 zombies left.


Alzar has the zombies try the doors at the end, but both of are locked. Perfect! They have nice neat new locks too. Alzar reaches into his bag of holding and grabs that acid flask he prepared. He uses half for each lock, and they dissolve. Each is an armory with weapons, shields, arrows, and such. All added to a giant magic pile.

They serach these rooms and come up with nothing else. While searching,3 gnolls come down the stairs, and Alzar orders the zombies to attack. They see 8 zombies and they turn back up and disappear. Megala didn’t see them come in, so they must have another entrance up top to the Moathouse. He orders Megala to fly up, and sees them run into the rocks at the northeast and across the marsh and out.

This section is cleared out, so they head back to the secret door and try the stairs.

As they go down, a zombie is killed in a pit trap with spikes.

7 left


Alzar grabs some boards from the moathouse drawbridge and places it over the pit and the zombies can walk across. This took twenty minute and nobody saw or heard anything in that time.
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