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Old 04-06-2010, 01:43 AM   #272
Vince, Pt. II
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Join Date: Sep 2009
Location: Somewhere More Familiar
Nice Saldana - you're just starting to get into the interesting stuff in ICC. Putricide, Valithria and Blood Queen are all fun encounters!

A lot of the trick is to just keep moving - set a DPS up as loot master and have him distribute loot while everyone else moves forward and starts working on trash. You'd be absolutely amazed how much time you can save simply by doing that. If you can get yourself an impatient tank and healers that are paying attention, you can save even more time by chain-pulling things. We've managed to cut our 25-man PuG (we run an organized PuG every week, typically with only about 7-10 of our own guild) time to 45 minutes to 1 hour to down everything up to Saurfang. Little changes like that help tremendously, as you have SO much more time to work on the new content, and you start progressing at a much better clip.

Focus can really start to wane in a group that has been raiding for a few hours, and suddenly you're stumbling on things that you normally one-shot, tempers flare, and all sorts of bad things can happen. Tonight my own guild was brought back down to earth as we tried to finish our Ulduar Achievement run to earn our 310% speed Drakes. We cleared the first ten achievements Friday afternoon, and went in tonight to tackle Mimiron, Vezax and Yogg. We got Mimiron after only a few pulls, and Vezax on our second pull. Yogg completely stonewalled us, and two of our guildies actually logged off rather upset because our raid leader was calling people out for making stupid mistakes. Another big key is knowing when you've reached your limit and calling it a night so people don't get to that point.

Last edited by Vince, Pt. II : 04-06-2010 at 02:08 AM.
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