Quote:
Originally Posted by tyketime
Not sure I see any need for my healing services yet. But I also agree about soldiers covering the areas.
Sorry - I do need to ask what 6 "units" of an activity means. A maximum of 6 players (counting 2x) per activity listed? Is it better to spread actions out or at least make sure we max out on one or two of them?
|
Pretty sure it looks like this for quest actions:
Insane people: 1/2 unit
Regular people: 1 unit
Specialty area: 2 units
Specialty area is like the investigation stuff today allows detectives to double their work. So we need 6 non-detectives on a task to accomplish it or 2 detectives and two other classes or whatever combination.