Dola (haven't used that term in awile)
Lets say that the average chance of lynching a wolf is 20%. It fluctuates from game-to-game and day-to-day within a game, but just to assign a number.
The chances of 20 straight bad lynches, using 20%, is 1.15%.
If you use 25% then it jumps to 3.17%.
Not quite as high as I thought it would be, but still a big time math outlier