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Old 11-09-2011, 01:02 PM   #8
Barkeep49
Coordinator
 
Join Date: Jan 2001
Location: Not too far away
To use a bit of showbiz speak I am having trouble "breaking" my Army Interrogation game. I think there's a sound underlying concept (bringing the lie detecting part of WW to the forefront), I think the setting is a sound one and have a couple of different, but workable, ideas about how the lies could be generated/detected, I can't figure out some of the mechanics of what successfully figuring the lies would do. I'm going to continue to give it some thought, but it's looking like it'll be the TH game/theme.
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