Quote:
Originally Posted by Barkeep49
To use a bit of showbiz speak I am having trouble "breaking" my Army Interrogation game. I think there's a sound underlying concept (bringing the lie detecting part of WW to the forefront), I think the setting is a sound one and have a couple of different, but workable, ideas about how the lies could be generated/detected, I can't figure out some of the mechanics of what successfully figuring the lies would do. I'm going to continue to give it some thought, but it's looking like it'll be the TH game/theme.
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I'd really love to play this type of game, but will not have the time. Not that I'm too experienced, but I'd be willing to help you with ideas/bouncing stuff off of. Would need to know more about what your basic outline for this type of game would be though.