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Old 10-13-2011, 11:06 PM   #3790
Commo_Soldier
College Benchwarmer
 
Join Date: Jun 2008
Location: JBLM, WA
Quote:
Originally Posted by Abe Sargent View Post
In order to win, the Lightbringers must kill every Servant of the Red Death. The Servants must have more than the # of Lightbringers (instead of the usual 1:1 ratio), and they must kill or convert every Exorcist and Minister as well. If, at the end of the game, there is one Servant and one Lightbringer left, a special rule will occur to see who wins based on roles. Lightbringers are no chumps.

There are many items in this game, and every player will begin with a random item, even Servants. The only person who brings items into the game, however, is the Scientist. Each night, once per item, you may pass an item to a person of your choice, just pm me and let me know. This is processed when Night Actions are processed, but it does not count as a Night Action. Items are passed as the last thing during the evening. Items on a dead person are collected by the Servants.

Some items are obvious – Charms of Protection Against Shapeshifters or Colt Peacemaker. Other items have unknown or more nefarious uses, and you may not immediately know what they all do. There might even be red herrings

Not all Servants may be able to pm each other. There are no hidden Lightbringer roles beyond the Exorcized. There may be more than one of each role. When they are killed, Servants of the Red Death will have both their title and their role and abilities posted in the thread. You are experienced enough that you know what a creature is and all about it.

Quote:
Originally Posted by Autumn View Post
Unless I"m missing something, when it goes to 1-1 the wolves win. Is there a different mechanic in this game?

But you're right, I was just thinking if we missed the lynch we'd get to do it again, but you guys are right, that would only be if we stopped a night kill.

This rule.
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